LLavigne Labs

Hardware engineer · Based in Shenzhen

I design hardware — and get it built.

I'm Brian Barrett— a hardware and manufacturing engineer with 13+ years in Shenzhen, taking electronics and devices from schematic to shipped product. I'm looking for the right team to build with full-time — and I take focused projects too.

PCB & product design·rapid prototyping·production in Shenzhen

Brian Barrett's hardware workshop in Shenzhen
13+ yrs
Engineering & manufacturing in China
6 yrs
Ran an LED factory for Black & Decker
2
EV startups (tilting vehicles & e-motorcycles)
Shenzhen
Based where hardware gets built

The hard part

Getting hardware built is where it gets hard.

The gap between a working prototype and thousands of reliable units in the field is where products stall. The four places teams get stuck — and how I take them off the table.

A prototype that won't scale

I redesign for manufacturability so it can actually be built at volume — not just work once on a bench.

The wrong factory

I vet suppliers in person — capability, capacity, and track record — before a cent moves.

No real quality control

On-site inspections and pilot runs catch defects before they ship by the thousand.

Hidden costs & slipping timelines

Clear quoting, tooling oversight, and a build plan that holds — managed on the ground, in your blind-spot timezone.

What I do

One partner from schematic to shipping container.

Engineering and manufacturing under one roof — so your design, prototype, and production all speak to each other.

01

Electronics & PCB Design

Schematic to a manufacturable board — compact, sensor-driven, and built to survive the production line. DFM-ready and ready to make at volume.

  • Schematic capture & PCB layout
  • Sensors, power & wireless integration
  • Firmware & bring-up support
  • Design for manufacturability (DFM)
02

Rapid Prototyping

Turn a concept into a working device, fast. Get real hardware in hand to test and iterate — wearables, enclosures, and small-batch builds.

  • Concept to functional prototype
  • Mechanical & enclosure design
  • Iterative testing & refinement
  • Pre-production validation
03

Production in Shenzhen

Your hardware, built reliably at the source. I source and vet factories, run on-site quality control, and get hundreds or thousands of units into the field.

  • Factory sourcing & vetting
  • On-site quality control & inspections
  • Tooling, pilot runs & scale-up
  • Logistics & timeline management

How it works

A clear path from idea to production.

Every engagement de-risks the next step before you commit to it — no leaps of faith, no surprises.

  1. 01

    Review

    We start with your design, prototype, or idea. I assess what's needed to manufacture it well and flag risks early.

  2. 02

    Source & vet

    I find and personally vet the right factory partners for your product, capacity, and budget.

  3. 03

    Pilot & QA

    A pilot run plus hands-on quality control proves the process before you commit to full volume.

  4. 04

    Scale

    Production ramps with ongoing oversight on quality, cost, and timeline — your hardware, in the field.

Working together

Full-time, or a focused project.

I'm looking for the right team to build hardware with — ideally embedded full-time as the engineer who owns it end to end. I also take focused projects. Either way, you get someone who sees a product from schematic to shipped units.

Join your team

What I'm after

Embed full-time as your hardware / manufacturing engineer — own electronics, prototyping, DFM, and production end to end, on the ground in Shenzhen where the build actually happens.

Project or fractional

Also open

Have a specific device to get from prototype to reliable production? I'll take it on as a focused engagement — design, supplier vetting, pilot runs, and quality, with open books.

On the ground, not over email

Hardware doesn't get built over a video call. I'm in the factories in person — reading schematics, walking the line, and catching problems before they ship by the thousand.

Selected work

Proof, not promises.

Boards, mechanisms, and products I designed and built with my own hands — the same hands that would be on your factory floor. This is what I bring to your product.

View all work
Microscope X/Y Slider

Microscope X/Y Slider

A precision motorized X/Y stage for digital microscopy — mechanical design, motion control, and a custom driver board.

MechanicalMotion controlPCB
Modular MicroPython System

Modular MicroPython System

A stackable, modular hardware platform with a clean MicroPython API — designed to be reconfigured and reused across projects.

PCBFirmwareModular
Articulated Camera Arm

Articulated Camera Arm

A rigid, smoothly-articulating camera arm engineered for repeatable positioning on the bench.

MechanicalProduct design
Mechanical Keyboard

Mechanical Keyboard

A custom mechanical keyboard from PCB to case — switch matrix, firmware, and a machined enclosure.

PCBFirmwareEnclosure
Whiteboard Plotter

Whiteboard Plotter

A wall-mounted plotter that draws on a whiteboard — motion system, control board, and toolpath software.

MechanicalMotion control
Hex Puck Lights

Hex Puck Lights

Modular hexagonal RGB light tiles — addressable LEDs, a tidy interconnect, and a manufacturable PCB.

PCBLightingProduct design
Brian Barrett, founder of Lavigne Labs

About

An engineer who lives where your product gets built.

I'm Brian Barrett — a hardware engineer based in Shenzhen with over 13 years in product design, prototyping, and manufacturing. I spent six years running an LED lighting factory for Black & Decker, and worked with two EV startups building tilting vehicles and electric motorcycles.

That mix matters: I understand your design andthe factory floor it has to survive. When you work with me, you get someone who can read a schematic, walk a production line, and tell the difference between a supplier's promise and their actual capability — in person, in your timezone's blind spot.

Questions

The things you're right to ask.

The honest answers to what every first-time hardware team worries about before they wire money overseas.

See all questions

Are you open to a full-time role, or just contract work?

Both — but full-time is what I'm really after. The ideal fit is joining a team as the engineer who owns hardware end to end, on the ground in Shenzhen. I also take focused projects when that's a better fit for where you are.

Can you do both the design and the manufacturing?

Yes — that's the whole point. Electronics, prototyping, and production are usually split across different people and vendors, with handoffs where things break. I cover the full path, from schematic to shipped units, so nothing gets lost in translation.

What kind of hardware do you work on?

Compact, real-world devices — PCBs and electronics, wearables, cameras and optics, LED and sensor-driven gadgets, and the enclosures around them. The badge and toys in the Work and Play sections are good examples of the form factors and bring-up involved.

We're a small or early-stage team — is that a fit?

Often the best fit. Early hardware is exactly where one engineer who can both design it and get it built saves the most time and money — instead of stitching together a designer, a sourcing agent, and a factory who don't talk to each other.

Do you work on-site or remotely?

I'm based in Shenzhen and in the factories in person — that's the advantage. I work with teams anywhere in the world; the design can happen over a call, but the build, the vetting, and the quality control happen here, in person.

My prototype works — why can't they just make 10,000 of them?

Because a prototype proves the idea, not the process. Getting a design ready to manufacture — DFM — is the buyer's job, not the factory's, and skipping it is the most common way first runs blow up. Closing that gap is a big part of what I do.

Looking for a hardware engineer?

Whether you're hiring or have a device to build, tell me what you're working on. I'm in Shenzhen, close to the build, and happy to talk.